Skip to Content

Autoblog reviews all the hottest cars
AOL Tech

Filed under: Internet

Filed under: Wireless, Odds and ends, Internet, iPhone, iPod touch

iPhones ahoy! Making calls on cruise ships, updated

TUAW reader Troy sent an email the other day stating that he'd found one of our posts from last August to be very helpful. In Using your iPhone on a cruise ship we talked about Cellular At Sea and getting your iPhone to send and receive pricey calls from many cruise ships. How expensive are they? Last year, they were running about US$0.79 per minute. This year, they cost about the same.

Troy's email got me thinking about how to make cheaper phone calls on cruises, since I'll be on two cruise ships next year. Since last August, we've seen Skype for iPhone / iPod touch [App Store] appear, and for US$2.95 a month you can make unlimited calls to the USA and Canada over a Wi-Fi connection. That's great, but you're going to need to pay anywhere from $0.30 to $0.75 per minute for that Wi-Fi! And another big dead fly is floating in that soup -- the bandwidth on cruise ships is so incredibly low that your calls may not even go through using Skype or another VoIP app.

Unfortunately, things haven't improved much in this realm since last year. My recommendation? Buy the biggest onboard Wi-Fi account you can afford (more minutes = cheaper per minute) and use it with your iPhone or iPod touch for emails, Tweeting your friends, using IM, and checking TUAW. If you want to send voice messages to your pals, record them in the new iPhone OS 3.0 voice memos app or (if you have a 3GS) with video, and then email the messages over Wi-Fi. Your friends can respond the same way.

If you absolutely must have a two-way conversation, your cheapest alternative is going to be to wait until you're in a port, then use one of AT&T's international calling plans (or another carrier's plan if you're not in the US) or see if you can use Skype at a portside bar with free Wi-Fi. You probably don't want to use the ship's on-board satellite phone service at the US$6.99 to US$10.99 per minute rate!

Do you have any other hints for cheap communications afloat, other than sending postcards from ports? Let us know in the comments.

Thanks to Troy for reminding us about cruise ships and iPhones

Filed under: Tips and tricks, Internet, Security, TUAW Tips

Staying Safe: securing your wireless connection

Recently, we reported on AT&T's push to make it easier for iPhone & iPod touch users to connect to their Wi-Fi Hot Spots. One of our readers, Jamie Phelps, pointed out on his blog that AT&T's Wi-Fi service is not actually a "secure connection," as is advertised in various places on their website; we had overlooked this, and mistakenly reinforced the company's shaky claim in our post.

This brings to light an important point about wireless networks and security, however. It's really easy (and sadly all too common) to hop on to an available wireless signal in your office, at the hotel, or your favorite coffee spot and not even think twice about logging in to your e-mail or checking your bank balance.

What many users don't realize is even though the server you are connecting to (i.e. your bank's website) may employ several layers of security, the connection between your computer and the wireless access point is very likely to be unsecured. Anyone who is within range of your computer can trivially monitor the traffic being sent between your computer and the access point, allowing them to see what websites you may be visiting or capture details about other services that you may be connected to. This isn't because of some gaping vulnerability or software bug, it's just an inherent part of how wireless networks work.

So, what can you do to protect yourself? Read on for a list of simple steps you can take to ensure that your wireless connection is safe and secure.

Continue readingStaying Safe: securing your wireless connection

Filed under: Apple Corporate, Internet, Surveys and Polls

Apple blows past other hardware web sites in May

Wow. It isn't even close. Apple blew by HP, Dell and even MagicJack (!) with the most visits to a website in May. According to the people who compile such statistics at Nielsen, Apple drew 55.7 million unique viewers, more than double what next ranked HP did. Much of that may have been driven by anticipation of the new iPhone. Here's the chart.



Also interesting is that Nielsen computes the average visitor stayed on the Apple site an average of 1 hour and 14 minutes. That's a lot of reading and watching demo videos.

Nielsen also took a look at blog mentions of the iPhone in early June, and the numbers are pretty striking there too. You can see the peak as the release date approached, with another peak on release day June 19.



They say if people are talking about you it's a good thing. By that measure things are really great at Apple.

Filed under: Analysis / Opinion, Gaming, Hardware, Software, Features, Internet, Apple, TUAW Interview, Developer, iPhone, SDK

TUAW interviews OpenFeint's Peter Relan, Net Jacobsson, and Jason Citron

Danielle Cassley and Jason Citron are the folks with their names on Aurora Feint, but as Danielle told us in an interview a while ago, Peter Relan is the real mastermind behind the growing Feint empire. Not only did he put the two together in an idea lab, but he's one of the driving forces behind the OpenFeint enterprise. Under his oversight, the Feint folks have swelled to become one of the major forces behind iPhone gaming (and thus, behind the iPhone's app ecosystem itself).

Netanel "Net" Jacobsson is a newer addition -- he's previously worked with Sony Ericsson on their mobile devices and Facebook on their own growing app empire, and now he's arrived at OpenFeint to help them use the lessons he's learned at the biggest online social networks around on their social software. Get the sense of how big this is yet? Relan, Jacobsen, and Citron all have pretty big ideas about where iPhone gaming is going, and as 3.0 comes down the pike and introduces a whole set of new features from Apple, they're in the best seat they can be in to do exactly what they want to do.

TUAW sat down with the three last week, and chatted about iPhone 3.0 and why it's such a big deal for developers, how they're going to approach microtransactions (carefully), and what's coming next for OpenFeint now that they've rounded up a whole stable full of developers implementing their backbone. Click "read more" to continue.

Continue readingTUAW interviews OpenFeint's Peter Relan, Net Jacobsson, and Jason Citron

Filed under: Wireless, Odds and ends, Internet, iPhone

AT&T makes it easier for iPhone OS 3.0 users to use WiFi Hot Spots


Among the many wonderful (and sometimes frustrating) new features of iPhone OS 3.0 was one that was announced today by AT&T. The company now supports auto-authentication for 3.0 users who are connecting to AT&T WiFi Hot Spots. While the Hot Spots are nothing new, the simple logon is a iPhone OS 3.0 feature that went live today.

Any customer using a qualified iPhone data plan has unlimited access to more than 20,000 AT&T WiFi Hot Spots. Previously, using the Hot Spots required a two-step authentication process that required receiving an SMS message. Now you connect your iPhone to the network at a Hot Spot one time, and the auto-connect capability is set up for you. From then on, all you need to do is walk into the Hot Spot, and you'll be automatically logged in with a secure connection. (One-click logon capability for the AT&T wireless sites was offered for iPhone 2.x devices via Devicescape's Easy Wi-Fi app, but it has disappeared from the App Store.)

Update: As pointed out here and acknowledged here, AT&T is playing fast and loose with the word 'secure' in its marketing materials. The hotspot connection is not protected with WEP or WPA encryption, and there is nothing in the default setup to prevent other users in the same location from sniffing your packets as they fly by.

This is a big step in the direction that AT&T seemed to be taking when they started boldly moving into the WiFi Hot Spot market, in terms of making sure that AT&T customers can easily and seamlessly move between AT&T's wireless network and the WiFi Hot Spots. Most iPhone users can now walk into any McDonald's, Starbucks, or Barnes & Noble location and immediately take advantage of WiFi speeds and bandwidth.

For more information about the location of the Hot Spots and how to connect, visit the AT&T WiFi site here.

Filed under: Analysis / Opinion, Odds and ends, Internet

Worldwide Mac: getting online in New Zealand

Last year, after years of planning, my wife and I left the United States and moved to New Zealand. Moving to the other side of the world has meant adjusting to an entirely different geography and culture. Driving on the left, the "reversed" seasons, the completely unfamiliar constellations and upside-down face of the moon, and having everything expressed in metric are ever-present reminders of just how much life has changed for us since leaving the U.S.

Another thing that's changed is our internet situation, and some of the changes have been big enough that it's profoundly affected our computing habits.

In the U.S. we had a fairly decent internet connection, especially for the Cleveland market: a 5 Mbps download speed, 768 Kbps upload, all delivered over the same cable line that delivered our television service. That internet connection, plus basic cable and a DVR, cost us a little over US$100 per month.

In New Zealand, the broadband landscape is completely different, and it's forced us to completely adjust our usage patterns.

According to a recent Norton Online Living Report (links to NZ Herald) commissioned by Symantec, New Zealanders spend an average of only 12.7 hours online per week, compared to a global average of 23.6 hours. Analysts are unsure why New Zealand lags so much in internet usage compared to the rest of the developed world, but after nearly a year of sampling the best they have to offer down here, I'm not at all surprised.

Continue readingWorldwide Mac: getting online in New Zealand

Filed under: Analysis / Opinion, Humor, Odds and ends, Freeware, Internet

Beware the coming Twitpocalypse


Oh, computers. Every time we think we've figured you out, you come up with another number-related disaster for us to fear. This time around, it's the Twitpocalypse -- apparently Twitter decided to use a unique identifier in their API for each separate tweet that goes out, and come sometime this weekend, the number will reach 2,147,483,647 and keep going. Which just happens to be too much for the variable that holds it, and that means that many of your favorite external Twitter clients, from Tweetie to Twitterific, to all of the other magic Twitter apps out there, could go down in a ball of numerically-ignited flame.

The good news is that just like the Year 2K panic, this one is more or less unfounded. We've already spoken to our friend Ged Maheux of Twitterrific, and he says that the problem has already been fixed in the latest version of the software. We'd imagine that most of the really big Twitter apps have already addressed the issue, and taken care to make sure they'll still work (either that, or they'll get on it ASAP). Plus, a Twitter outage wouldn't really be anything that might cause riots in the streets (or different from the usual downtime, actually -- rimshot!).

But it is funny and strange that as long as we have people who can't foresee the future (so, all of us) programming computers, we'll keep running into problems like this. If your favorite Twitter client goes out on Saturday, just find a basement to stay in, stock up on shotgun shells and water, and put your head between your legs -- help is on the way soon.

Filed under: Analysis / Opinion, Odds and ends, Internet, iPhone

AT&T to provide underground service on Chicago subways

Good news for those of you who live with me here in Chicago and also don't have a car: while AT&T has gotten on the bad side of a lot of iPhone owners lately (seriously, that MMS delay is lame), they're at least doing one good deed for us Chicagoans. They've just announced that they're bringing cellphone service to our underground transit systems.

Many's the time I've stood underground out on the Logan Square Blue Line station heading out to O'Hare, bummed that my iPhone isn't pulling up my flight times for one last check, but no more -- with a contract set up this week, AT&T says they'll have service up and running underground by the end of the year. And the deal will generate $3.1 million for the CTA, which could probably use the money.

That may do little to soothe the pain of all AT&T has done to us iPhone users. But being able to use my iPhone underground while waiting for the train will definitely be nice.

Filed under: Analysis / Opinion, Odds and ends, Internet, iPhone, iPod touch

iPhone nabs 59% of smartphone 'net traffic, 43% of mobile web traffic


Fortune has the results of an AdMob survey up, and they're pretty surprising -- Apple has apparently taken over 59% of smartphone traffic on the Internet, and in the mobile category in general, they've got a giant 43% of 'net traffic surveyed. But there's another side here: the report doesn't just point out that Apple accounts for the lion's share of mobile 'net traffic, but it states that smartphone traffic, and specifically the iPhone in general, hugely overshadows the actual sales numbers. The iPhone has 8% global market share, but accounts for 65% of HTML traffic. And smartphones in general overshadow their sales to a lesser degree: smartphones represent about 12% of mobile device sales, but AdMob calculates them at around 35% of their traffic last month.

What does this mean? AdMob suggests it's a phase -- right now, because we're so early in the development stages of this platform, mobile web makes up the main chunk of traffic. But in the future, we may go through applications to get data, or use push notifications, and/or come up with other, more streamlined ways to get information out to mobile devices. But for now, iPhone and iPod touch users are still browsing the web, and as a result, they are accounting for way more traffic than their sales hint at.

Filed under: Video, Internet, Internet Tools

Hulu Desktop app gives full-screen experience to Mac users



NBC's online video site, Hulu, has launched a desktop app that allows Mac users to watch Hulu content without using a web browser, and with full Apple Remote support. After all of the boxee nastiness, I'm a bit surprised by the development. That doesn't mean this isn't still exciting.

For some background, Hulu has been involved in a back-and-forth battle with the social media center application, boxee, which allows users to access online content from their Mac or Apple TV and makes big-screen viewing a pleasure. The last big boxee update changed how boxee serves Hulu content, in an effort to make it more difficult for Hulu to pull the plug.

Hulu's justification (well, one of many justifications) for going after boxee was that the content is designed to be viewed from a web browser and not from the couch. Although the tagline for Hulu Desktop, "Lean-back viewing for your PC," keeps the sematic difference between a 24" LCD monitor and a 25" LCD TV in check, the execution, especially with extensive remote support, seems to say something else.

I don't know, maybe Hulu really believes that people won't be using this application with their TV-connected Macs or Windows Media PCs, but this app certainly feels like it was meant for big screens.

Regardless of the double-speak, how well does this application actually work? Well, based on my limited testing (I did want to get this post done), it is awesome. I totally want to figure out if the arbitrary system requirements can be bypassed so this can get running on the Apple TV.


The Interface

The interface is great. Although Hulu Desktop didn't take up the full-screen of my 22" external monitor when it was initially launched, a quick ⌘-F will take you full screen. I should also note that the size of the application window was larger than 1280x800 by default, so mobile users might get the "full screen" upon launch experience.

The Apple remote works flawlessly with the Hulu application. My only problem was with my screensaver -- unlike FrontRow, Hulu doesn't turn the screensaver off when playing back content. I also managed to crash the application, but that's to be expected.

All in all, finding programming to watch is easy and intutiive, not unlike the original Hulu implementation in boxee. Switching from playing a program to searching for others is easy (the Menu button) and fast-forwarding through content is a joy. As a long-time boxee user who hates trying to fast-forward or rewind Hulu playback (even before they switched serving mechanisms), this is nice. By default, my Internet connection played back everything at High Quality (you can adjust this in the settings), and the quality looked even better than in the browser.

Continue readingHulu Desktop app gives full-screen experience to Mac users

Filed under: Rumors, Internet, Apple

Rumor Watch: Apple to buy Twitter

TechCrunch's Michael Arrington is reporting that rumors beginning to float around the blogosphere are stating that Apple is interested in purchasing Twitter for US$700 million in cash. Twitter, in case you've been off of the planet for the last two years, is the magical "social networking" tool that has you answer the question "What am I doing right now?" in 140 characters or less.

Twitter currently has more than 25 million users, and it is rumored that growth has been exploding since Oprah blessed the service with her presence in mid-April. However, despite the size and growth potential of Twitter, there's simply no compelling reason for Apple to spend part of its huge cash reserves to purchase the company.

Google recently tried to purchase Twitter, but was turned down by Twitter's CEO Evan Williams. Today's rumor comes from a "normally reliable source" who told Arrington that "Apple is in late-stage negotiations to buy Twitter and is hoping to announce it at WWDC in June."

Despite the popularity of Twitter, the service hasn't figured out a way to make a profit, and is strictly powered by venture capital at this point. Can any TUAW readers think of a reason why Apple should buy Twitter? Leave us a comment!

Filed under: Internet, iTunes, Software Update, iPhone, App Store, iPod touch

Remote media sharing tool Simplify Media updated

The Simplify Media app for sharing your music libraries across the net or to your iPhone has been updated to version 2.0 (previous coverage here). If you have the app installed on your Mac, PC or Linux computer, you'll see an update notice real soon now. The update includes stability improvements, the ability to share only selected playlists, and a much-desired feature that lets you send your shares to Sonos, Roku or XBox 360 devices. The app now supports FLAC, in addition to the usual MP3, AAC, WMA and Apple Lossless codecs.

Simplify has also added a version 2.0 for the iPhone. The original app will continue to work fine, and it's free. The new version, Simplify Music 2.0 [App Store link], is $2.99US and adds the ability to search your music library from afar, tag tracks as favorites, create on-the-fly playlists and a 'scrub bar' so you have more playback control in podcasts and audio books.

I had no issues with the install on my desktop Mac, but the software irritatingly and without warning put a new share in iTunes called 'Simplify Demo' with an album by Brad Turcotte. I could have lived without it, and can't figure out how to send it back to the netherworld from which it came.

Update: I wasn't the only person ticked off about the demo share the software installed. Check the comments at the bottom of this page on the Simplify Media site. What were these guys thinking? What a creative way to ruin a good reputation. Also, a couple of our readers correctly point out that version one of the iPhone app was free, but is now $3.99.

A further update: Paul Joyce of Simplify Media tells me they will release a new build with an 'off' switch to get rid of the demo share. Good move. It's nice to see a company acknowledge a mistake and move quickly to fix it.

Filed under: Software, Internet, Internet Tools, iPhone, iPod touch, App Review

Base Tent offers mobile access to Basecamp

I've been using 37signals' Basecamp to manage projects large and small for almost a year now. It's tremendously useful, and everyone I've shown it to falls in love. While the folks at 37signals have produced some great applications, they've left the extras to 3rd party developers.

I've been using Outpost for a bit, and this week I had a chance to try out Base Tent [App Store link]. While not as pretty as some of the others, it works very well.

The Pros

When first launched, Base Tent asks for your login criteria and begins its initial sync, which was much quicker than I anticipated (note that I did all testing over EDGE). Four tabs label your Dashboard, Projects, To Dos and Milestones, and they use the same color coding you'll find on Basecamp.

Below is a series of icons that let you re-sync, access the app's help pages or add and remove accounts (I only have one account, but I imagine those with more than one will appreciate being able to jump back and forth). Best of all is the option to find tasks, etc. assigned to a certain contact. Of course, the purpose of dropping ten bucks on an app like Base Tent is ubiquitous access to Basecamp.

Click any item in the Dashboard to jump directly to it. Reading and responding to messages is intuitive, though longer threads take a bit of time to load. The app includes an option to view a message title, post date and author or the full text, which is nice. Responding to a comment is just as easy as you'd expect and syncs as you publish.

The Projects page lists all aspects of a given project. What's really nice here is the option to move between projects and contacts with a click, just like Basecamp's "Switch to a different project" feature. I had a very easy time adding to dos, responding to messages and setting up appointments from the road.

The Cons

Base Tent syncs upon launch to look for changes. Unfortunately, this process commandeers the display until it's finished. Additionally, and I know this is a bit superficial, but the Dashboard screen looks a bit cluttered. I'd like for the "Completed By" text and date to be a bit smaller. Finally, I know they're going for the Basecamp "look" with the tabs, but they seem cramped in the iPhone's display.

TUAW Buying Advice


The good news is that none of my complaints are about the app's performance. Interacting with Basecamp via Base Tent, which is the point after all, is pleasant and reliable. Many of Basecamp's customers, myself included, depend on the data in Basecamp for our living.

The developers have told us that a major update of Base Tent is complete and currently awaiting approval at the App Store. At $10.00 US it isn't the cheapest solution in the App Store (nor its it the most expensive), but it's worth it.

Filed under: Software, Internet, iPhone

Hulu coming to the iPhone?

Silicon Alley Reporter notes that, according to a well-connected industry executive, a native Hulu application for the iPhone is coming soon (within a few months) and is reported to support streaming content over wifi and 3G. The source was also cited as saying that the app is "badass."

Other video streaming applications for the iPhone (UStream, Joost and i.TV, to name a few) have met with, at best, mixed user reaction. Considering that Hulu is currently riding atop the throngs of sites offering mainstream television and film content online, expectations for this new offering will likely be quite high. Coupled with the recent rumblings regarding AT&T's supposed unwillingness to fully embrace this type of content delivery over its cell network, it's probably safe to say that Hulu on iPhone will be in the news again (and, perhaps, again) before the app sees the light of day.

We'll keep you posted if we catch wind of any new developments with this application, but for now, we'll play the waiting game.

[via Lockergnome]

Filed under: Software, Productivity, Internet, Security

Backblaze for Mac officially launches

Back in December, online backup company Backblaze launched a private beta of its service for Mac users. Like its Windows counterpart, the Backblaze subscription service is $5 US a month (or $50 US a year) for unlimited backup space. Today, the company is officially launching its service for Mac users, along with an updated client, better support for external drives and enhanced recovery options.


Configuration and setup

Just like in the beta, Backblaze remains extremely easy to set-up and use. You just install the program (by default it will run in the background, though you can change this), enter in your e-mail address and password, and it will start backing up your files. The default setting has Backblaze running any time it finds an available internet connection. The backup process is constant and Backblaze stores multiple versions of a file for 30 days (so if you are frequently changing a document or spreadsheet, 30 days worth of revisions are saved to Backblaze).

If you want to remove Backblaze, the company has made the uninstall process easier and more intuitive. There is now an uninstaller built into the install DMG image, just double-click on Uninstall (right next to the install option) and you can take Backblaze off your system. If you trash the DMG, just download it again off the Backblaze web site for easy removal.

Backblaze won't backup your Applications (thought it WILL backup stuff in your User/Library folder, so many of your application settings will remain backed up), but it will backup your photos, movies, audio files as well as things like your iPhoto or Aperture database, various documents, and more. By default, .ISO, *.exe and *.DMG files are excluded from the backup file type list, but you can remove most of those extensions (*.ISO cannot be removed) if you want to backup that information.

The maximum single file size is still 4 GB, but keep in mind this doesn't mean your iPhoto or Aperture databases won't be safe. Those databases are actually just folders with lots of smaller individual files, that's fine. If you have individual files over 4 GB in size, those won't be backed up with Backblaze. You'll need to split the files into smaller segments or make alternate arrangements.

Continue readingBackblaze for Mac officially launches

Tip of the Day

Holding the Command key (aka the Apple key) and pressing Tab will cycle through your open applications. It's easier to Cmd-Tab if you are Copy (Cmd-C) and Pasting (Cmd-V) to and from various applications.


Follow us on Twitter!
TUAW [Cafepress]

Sponsored Links

Featured Galleries

DNC Macs
Macworld 2008 Keynote
Macworld 2008 Build-up
Google Earth for iPhone
Podcaster
AT&T Navigator Road Test
Bento for iPhone 1.0
Scrabble for iPhone
Tom Bihn Checkpoint Flyer Briefcase
Apple Vanity Plates
Apple booth Macworld 07
WorldVoice Radio
Quickoffice for iPhone 1.1.1
Daylite 3.9 Review
DiscPainter
Mariner Calc for iPhone
2009CupertinoBus
Crash Bandicoot Nitro Kart 3D
MLB.com At Bat 2009
Macworld Expo 2007 show floor
Apple Texas Hold 'Em

 

More Apple Analysis

AOL Radio TUAW on Stitcher